Run Cloud

Pay for what runs.Nothing else.

Per-minute metering on iOS simulators and Android emulators, and free Xcode builds during beta. You are billed only while a session is active.

iOS simulators

A real device minute

$0.02/ minute

Metered while the session is active.

  • Browser-streamed iOS simulator
  • API and CLI control included
  • Metered per simulator minute

Android emulators

The same per-minute rate

$0.02/ minute

Metered while the session is active.

  • Browser-streamed Android emulator
  • Same lifecycle calls as iOS
  • Metered per emulator minute

Xcode builds

Free during beta

$0during beta

No Mac fleet to maintain.

  • Archive, sign, and export in the cloud
  • Signed IPA ready for devices
  • Upload straight to TestFlight

Pricing FAQ

The practical details.

How the meter works, and what the rates do and do not include.

How much does an iOS simulator cost?

Simulator sessions cost $0.02 per active minute. Metering runs while the session is active and stops when it is released or times out.

How much does an Android emulator cost?

Android emulator sessions are metered at the same $0.02 per active minute as iOS simulators, while the session is active.

What does an active minute mean?

A session is active from create until it is released or its inactivity timeout ends it. You are not metered for a session that has ended, and idle sessions time out instead of running up the meter.

Are Xcode builds really free?

Yes, for early users during the beta period. Xcode builds archive, sign, and export your IPA in the cloud and can upload straight to TestFlight.

Is there a free allowance?

Start with $5 of usage and no card. Add one and the first $15 of usage is free every month, which covers up to 750 active simulator minutes.

Start in beta. Build for real.

Open an iOS simulator, add an Android emulator for coverage, and ship your first Xcode build without maintaining the fleet.